Limits, pricing history. Verified November 2026. Last updated 2026-11-11.
Bitrise's free tier offers Mobile CI/CD platform — free Hobby plan: 500 build minutes/month on Linux or macOS, 1 private app, unlimited public… We rate it stable. The one change we have recorded did not narrow the terms.
The day we last read the vendor's page, and the day we last confirmed the terms we publish.
Free Tier Details
Mobile CI/CD platform — free Hobby plan: 500 build minutes/month on Linux or macOS, 1 private app, unlimited public apps, unlimited team members, 1 free on-prem runner, 90-minute build timeout. Supports iOS, Android, Flutter, React Native
We read that on 2026-11-11 from https://bitrise.io/pricing, and our check recorded: the page names Bitrise as "bitrise" and states "500 build minutes a month" and "500 build minutes per month".
From bitrise.io/pricing, read 2026-11-11:
Hobby Build and distribute your project without the extra cost. Free Forever Get started Invite your whole team Build your project for free, and scale with Pay-As-You-Go when you need more. Pipelines, unlimited workflow steps, the full CI/CD toolkit
Bitrise's Hobby plan requires a verified credit card. Verification is a $0 authorization that is never charged, and a new account verifies the card before its first six builds run out. Without a card, Bitrise support can review an account by hand. (From bitrise.io/hobby-plan, read 2026-11-10.)
On the Hobby plan, builds past the 500 monthly minutes need Pay-As-You-Go switched on. Pay-As-You-Go charges each minute at 1.5 times the base rate, up to $15 a month. At the $15 cap, no new builds start until the next billing cycle. (From bitrise.io/pricing, read 2026-11-10.)
Apps may only be distributed through Bitrise for internal testing, such as quality assurance, never for general use. (From bitrise.io/legal/acceptable-use-policy, read 2026-10-06.)
Bitrise changed its Hobby plan on November 9, 2026. Hobby now has unlimited team members, where it was for a team of one. It includes 500 build minutes a month on Linux or macOS, where it gave 300 credits a month. It now requires verifying a credit card, where no credit card was needed. Pay-As-You-Go up to $15 a month is now offered on Hobby. Source ↗
Before: Hobby: "Our Hobby tier is free. No strings attached, no credit card needed. We give you 1 private app, 5 concurrencies with 90 mins/build timeout and 300 credits per month." The Hobby card: "Access for a team of one (that's you!)". Pay-As-You-Go was offered to Pro plan users only (bitrise.io/pricing, archived 2026-10-28).
After: "The Hobby plan is free, with 500 build minutes a month on Linux or macOS, 1 private app, and unlimited public apps. It also includes Pipelines, unlimited workflow steps, 1 free on-prem runner, and unlimited team members. To keep usage fair for everyone, you’ll need to verify a credit card. You won’t be charged unless you turn on Pay-As-You-Go." Hobby: "Run additional builds up to a monthly PAYG cap of $15." (bitrise.io/pricing, read 2026-11-10; bitrise.io/hobby-plan is headed "Introducing our new hobby plan.") AgentDeals read bitrise.io/pricing at 03:05 UTC on November 9, 2026, and it had no Hobby Pay-As-You-Go cap; Bitrise's current pages were published at 17:27:48 UTC on November 9, 2026.
Retracted — this record was our error (2026-09-17). Retracted 2026-09-17: accurate about the Starter plan and attached to the free one. bitrise.io/pricing renders its comparison table with three columns headed "Starter Pro Enterprise" — the free Hobby plan has no column in it. Build timeout reads "210 minutes | 210 minutes | Custom (up to 4h)" and Dependency cache storage reads "2 GB | 100 GB | Custom", so both figures in this record are the Starter column. The page states the free plan's timeout in its FAQ: "On our Free plan, your build times out at 90 minutes, while on Starter and Pro, it can run up to 210 minutes." Our stored 90-minute timeout was right and this record withheld it. The Hobby card states no figures at all — "Enough build credits for you to build your small project a few times per month" — and confirms our stored one-user cap: "Access for a team of one (that's you!)". Source ↗
We do not push notifications. Every change we record is readable the moment it lands, and the JSON answer carries an ETag — send it back as If-None-Match and an unchanged answer costs one 304.
Yes, Bitrise offers a free tier: Hobby. Mobile CI/CD platform — free Hobby plan: 500 build minutes/month on Linux or macOS, 1 private app, unlimited public apps, unlimited team members, 1 free on-prem runner, 90-minute build timeout. Suppor...
What is Bitrise's free tier?
Bitrise's free tier is called "Hobby". Mobile CI/CD platform — free Hobby plan: 500 build minutes/month on Linux or macOS, 1 private app, unlimited public apps, unlimited team members, 1 free on-prem runner, 90-minute build timeout. Supports iOS, Android, Flutter, React Native. Bitrise's Hobby plan requires a verified credit card. Verification is a $0 authorization that is never charged, and a new account verifies the card before its first six builds run out. Without a card, Bitrise support can review an account by hand. (From https://bitrise.io/hobby-plan, read 2026-11-10.) On the Hobby plan, builds past the 500 monthly minutes need Pay-As-You-Go switched on. Pay-As-You-Go charges each minute at 1.5 times the base rate, up to $15 a month. At the $15 cap, no new builds start until the next billing cycle. (From https://bitrise.io/pricing, read 2026-11-10.) Creating more than one account requires Bitrise's permission. (From https://bitrise.io/legal/terms-of-service, read 2026-10-06.) Apps may only be distributed through Bitrise for internal testing, such as quality assurance, never for general use. (From https://bitrise.io/legal/acceptable-use-policy, read 2026-10-06.) Builds and logs are kept 200 days. Older builds are accessible via the API. Test results and non-installable artifacts: 90 days. Installable artifacts: 150 days. HTML reports: 7 days. Deleted artifacts cannot be recovered. (From https://docs.bitrise.io/en/bitrise-ci/run-and-analyze-builds/managing-build-files/artifact-retention-policy, read 2026-10-06.) Anyone with the build URL can see a public project's build logs, and a public project cannot be made private again. (From https://docs.bitrise.io/en/bitrise-platform/projects/public-projects, read 2026-10-06.)
Is Bitrise's free tier reliable?
Bitrise's free tier is considered stable. The one change we have recorded did not narrow the terms. See the pricing history below.
Is Bitrise's free tier good for production?
Bitrise's free tier can be suitable for small production workloads and side projects. We rate it stable and it offers Mobile CI/CD platform — free Hobby plan: 500 build minutes/month on Linux or macOS, 1 private app, unlimited public…, so it's a reasonable starting point. The one change we have recorded did not narrow the terms. Monitor your usage against the limits and have an upgrade plan ready.
What changed in Bitrise's pricing?
Bitrise has had 1 recorded pricing change. Most recently: Bitrise changed its Hobby plan on November 9, 2026. Hobby now has unlimited team members, where it was for a team of one. It includes 500 build minutes a month on Linux or macOS, where it gave 300 credits a month. It now requires verifying a credit card, where no credit card was needed. Pay-As-You-Go up to $15 a month is now offered on Hobby. Source: https://bitrise.io/hobby-plan (2026-11-09).
When will I outgrow Bitrise's free tier?
When your usage exceeds the free tier limits, you'll need to upgrade. When you outgrow the free tier, evaluate paid plans against alternatives — sometimes a competitor's free tier covers what you need.